The Chickens are loose!  

Control a farmer who has carrot powers, and use them to pacify the chicken rampage. The higher your score, the less crops get destroyed on the farm.  Make sure to avoid the chickens or they will bite you!

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Controls:

  • Move  -  WASD
  • Throw carrots  - Left click
  • E  -  1st Ability  (Ring Indicator)
  • Q  -  Ultimate Ability (Sparkle Indicator)
  • Tab  -  Pause

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Thank you for viewing my game, this was a mini game project i decided to make after completing Week 2 of Unity's course Create With Code Live 2020 (Link Below) , and i gave myself 1 week to finish this game, and i hope you enjoy the result!

https://connect.unity.com/mg/other/chicken-mania-completed

Comments

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This Is A really good game! The Way you have it with the camera transations between the UI, as well as the cloud transitions are amazing. I know you probably didn't add this because of time constraints but if you're continuing to work on this I would say to add a in game tutorial because the gameplay is sort of confusing at first. One more thing is if you want to remove that thing under the game with the unity webgl logo you could use this https://seansleblanc.itch.io/better-minimal-webgl-template. Besides That you did an amazing job especially in only a week! Keep It Up 

Thanks for the feedback, i often spend a lot of time on the UI because that is one of my favorite parts about making games. Next time i will definitely use the minimal webgl template, probably for a upcoming jam that will start soon :) enjoy your day

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very impressive to do in one week! I like the way the menu moves alot and the gameplay feels pretty good too. what would you say was the hardest part of the projecct?

great question! id say the hardest part for me was the time constraint i gave myself. mainly because most of the techniques i used making this game was familiar to me already, and new features were relatively easy to learn and implement. i wanted to implement a lot more things into the game such as levels, or more types of chickens but this project taught me what to prioritize when making games within a certain time period. i hope this helps!

Playing live right now! VOD will be up afterwards! https://www.twitch.tv/diggyholedwarf9